Understanding rarity and production is a huge step, but it's just one piece of the puzzle
While some strategies can work great in both situations (like sacrifice), others work almost exclusively in one or the other
A big part of this system is the use of a list of Game Changer cards which only more competitive decks in brackets 3 and above can play
New Cards The sad truth about new cards from Commander decks is that they are very rarely worth much of anything
While Wizards continues to design Timmy/Tammy cards in every set, that very definition exists to contrast them to cards made for Spike the Magic player who prioritizes winning
This 4/5 Dino boasts Enrage, allowing you to draw a card whenever it takes damage, whether that be via a spell, via combat damage, or any other way this feisty beast might get pinged, such as via 15